“I don’t think of work as work and play as play.
It’s all living.”
WHAT IF FUN LEAD TO HIGHER LEVEL OF EFFECTIVENESS AND MORE RAPID CHANGE?
Researchers are agreed that gamification accelerates learning. Most current ‘gamified’ learning processes use classic game structures, they whistle and ping but simply put, they’re not much fun. We think that misses the point and makes them counterproductive. For a game to be fun and drive learning, it must be challenging, contain the unexpected and have a healthy dose of humour and irreverence. We create fun and inspiring games to ignite mindset and behavioural shifts en mass. We often mix these games with webinars, live interactions and InterAct to create accelerated learning and viral engagement.